Consumers with slider length of ownership rate- Base Model #1 for sustainability

This is a base project for GUTS clubs Fall 2014. It creates agents who wiggle around the world, and buy a consumer item (like a cell phone) when they encounter the store. The agents will keep the item for a period of time controlled by a slider, and leave it in a trash dump after that time. The amount of trash is shown in a data box.
Extensions could include a stop code to collect data after a fixed period of time, a graph, a trait of individual agents to keep an item longer before throwing it away, or a recycling program where the item is returned to a store. Further extensions could include calculations of energy used in recycling/reusing versus purchase/discarding,

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