Base model includes mobility
Remix 1:
- moved "size" into Person traits box
- sample code to create __ clusters of __ people each (move to sail+ctm server to make a custom block of this)
- sample code to limit starting area to certain quadrants of the terrain
Things to try:
- for a given mobility, compare the peak # of infected across different crowding scenarios
- for a given mobility, compare the time it takes to infect everyone depending on crowding. View the data in table format to find the exact time.